Art direction for all props and terrain, created all sky, water & grass textures. Modeled & textured coconut palms, eucalyptus & hedges. Final lighting and tone pass.
Hazeltine #16
Art direction for all props and terrain, created all sky, water & grass textures. Final lighting and tone pass.
Gleneagles #1
Art direction for all props and terrain, created all sky, water & grass textures. Final lighting and tone pass.
Hazeltine #4
Art direction for all props and terrain, created all sky, water & grass textures. Modeled and textured red oaks and birch trees on right. Final lighting and tone pass.
Hazeltine #14
Art direction for all props and terrain, created all sky, water & grass textures. Modeled and textured red oaks and birch trees that frame the tee. Final lighting and tone pass.
Hazeltine #15
Art direction for all props and terrain, created all sky, water & grass textures. Modeled and textured red oaks and birch trees on right. Final lighting and tone pass.
The Heather #12
Art direction for all props and terrain, created all sky, water & grass textures. Created terrain, sign and ball washer. Final lighting and tone pass.
Kiawah Island #1
Art direction for all props and terrain, created all sky, water & grass textures. Modeled and textured terrain model, date palms and eucalyptus trees. Final lighting and tone pass.
Links at Casa de Campo #3
Art direction for all props and terrain, created all sky, water & grass textures. Modeled & textured eucalyptus & hedges. Final lighting and tone pass.
Links at Casa de Campo #5
Art direction for all props and terrain, created all sky, water & grass textures. Modeled & textured coconut palms, eucalyptus & hedges. Final lighting and tone pass.
Links at Casa de Campo #10
Art direction for all props and terrain, created all sky, water & grass textures. Modeled & textured coconut palms & eucalyptus. Final lighting and tone pass.
Parkland #13
Art direction for all props and terrain, created all sky, water & grass textures. Modeled & textured red maples and slash pines. Final lighting and tone pass.
Pebble Beach #7
Art direction for all props and terrain, created all sky, water & grass textures. Modeled & textured fences, rakes & stakes. Final lighting and tone pass.
Pebble Beach #15
Art direction for all props and terrain, created all sky, water & grass textures. Modeled & textured eucalyptus trees, fences, rakes & stakes. Final lighting and tone pass.
The Preserve #9
Art direction for all props and terrain, created all sky, water & grass textures. Modeled & textured terrain, signs, birch trees and ground cover. Responsible for scene population. Final lighting and tone pass.
The Old Course #17
Art direction for all props and terrain, created all sky, water & grass textures. Created all structure models & textures with the exception of the maroon building near the center of the image & tan building on right.
The Old Course #18
Art direction for all props and terrain, created all sky, water & grass textures. Created all structure models & textures with the exception of the maroon building near the center of the image and all vehicles.