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The Last of Us Part 1: Hunter City Freeway

Modeler: Eric Foos; Texture Artist: Josh Williams; Additional Environment Contributions: Peyton Varney, Nestor Carpintero; Environment Lighting: Patrick O-Brien; Cinematic Lighting: Mari Kuwayama; Wide Artist: Ryan Burke, Leonard Williams; Foreground: Christophe Deese, Michel Hatfield; Visibility: Mark Mayfield; FX: Jon Gracey; Graphic Design: Hailey Del Rio, Sasha Head; Outsource: Ashleigh Dale; Scripting: Neesarg Banglawala, Taylour Southerland, Grant Hoechst; Production: Lydia Yi, Zach Gonzalez; QA: Hannah Kubat, Mark Mayfield

Additional support from Matthew Johns

Huge shoutout and thank you to everyone at Naughty Dog and our partner studios involved in the original, remaster and rebuild productions of The Last of Us! Such a monumental team effort!

Hunter City Freeway

Hunter City Freeway

Hunter City Freeway (video)

Hunter City Freeway: PS4 Remaster vs. PS5 Rebuild

Hunter City Freeway: PS4 Remaster vs. PS5 Rebuild

Hunter City Freeway

Hunter City Freeway

Hunter City Freeway

Hunter City Freeway

Hunter City Freeway

Hunter City Freeway