Modeler: Eric Foos; Texture Artist: Josh Williams, Will Miranda; Environment Lighting: Scott Greenway; Wide Artist: Leonard Williams; Foreground: Christophe Deese, Michel Hatfield; Visibility: Ashleigh Dale; FX: Slim Ghariani; Graphic Design: Hailey Del Rio, Sasha Head; Outsource: Ashleigh Dale; Scripting: Adriel Dunwoody; Production: Lydia Yi, Anna Chang; QA: Brian Fenchak
Additional support from Gavin Grigsby, Genesis Prado, Nestor Carpintero & Peyton Varney.
Huge shoutout and thank you to everyone at Naughty Dog & our partner studios involved in the original and remaster productions of The Last of Us!